One of Activision’s original Game Designers, Creator and Programmer Dan Kitchen will be a Guest of Honor at Fire & Ice RGX 2026 this summer.
We’re pleased to welcome @dankitchen as an Industry Guest at Fire & Ice RGX 2026!#DanKitchen is credited with developing & producing over 240 titles across 25 platforms including the #Atari2600, various SEGA & Nintendo consoles, PS2, Xbox, Xbox 360, PC, & Apple devices. pic.twitter.com/8WeOYBZOKa
Dan Kitchen is known for such Atari 2600 classics like Crackpots, Ghostbusters, F-14 Tomcat, Crossbow, Ikari Warriors, Commando, River Raid II, and Kung-Fu Master.
He has also helped to develop and produce more than 240 commercially released titles across 25 platforms.
For fans of the movie Grandma’s Boy, Dan also produced the movie prototype versions of “Eternal Death Slayer 3” & “Demonik!”
Alongside his brother Garry Kitchen and former Activision Co-Founder David Crane, he formed Audacity Games in 2020 to release new titles for the Atari 2600.
On that note, be sure to check out Casey’s Gold (great name)!
Voice Actors, Musicians, Content Creators, and Industry Talent for Fire & Ice RGX 2026 will be revealed every Tuesday and Thursday leading up to the event this summer.
Catch up on our previous Fire & Ice RGX 2026 Guest of Honor write-ups below…
Coming from out of town for the Fire & Ice RGX? Just click the HOTELS link on our website – scroll down to the bottom of the page – enter the days you need – book a room!
A cozy puzzle adventure about the chaos – and love! – of early parenthood, a demo of Julie Normann Bjørnskov’s Escape the Baby Alarm is now available on Steam.
The world of Owlchemy Labs’ Dimensional Double Shift is tapping into Florida Man energy Joe Exotic-style with its new Sporelando dimension expansion April 23.
Living on the razor’s edge, Call of Duty: Warzone is teaming up with the Dollar Shave Club for a “Shave Off” today at 5pm PT – with the loser shaving off part of their beards live.
The world of Sunblink and Sanrio’s Hello Kitty Island Adventure is getting that much bigger with the release of its City Town DLC April 16.
A rainbow metropolis filled with creativity and mystery, Hello Kitty Island Adventure’s City Town DLC kicks off with a mysterious boat appearing at Friendship Island.
From there, players will be able to – quite literally – set up shop with Sanrio friends like Kuromi, My Sweet Piano, and Tuxedosam.
Also included in this City Town DLC is the new friend U*SA*HA*NA, who unlocks the customizable Imagination Café.
Learn more about Hello Kitty Island Adventure’s City Town DLC with the release date trailer below:
City Town – DLC Date Reveal – Hello Kitty Island Adventure
For those feeling social, be sure to follow Sunblink via their Twitter/X, Instagram, and YouTube social media channels.
U*SA*HA*NA is coming to Hello Kitty Island Adventure in City Town, a rainbow metropolis filled with creativity and mystery! 🌈🌆🌟 Run your own personalized Cafe, complete quests to bring dreams to life, master new mini games, and let your imagination run wild✨️ Available April… pic.twitter.com/CDRgO55Ojp
A cozy puzzle adventure about the chaos – and love! – of early parenthood, a demo of Julie Normann Bjørnskov’s Escape the Baby Alarm is now available on Steam.
The world of Owlchemy Labs’ Dimensional Double Shift is tapping into Florida Man energy Joe Exotic-style with its new Sporelando dimension expansion April 23.
Living on the razor’s edge, Call of Duty: Warzone is teaming up with the Dollar Shave Club for a “Shave Off” today at 5pm PT – with the loser shaving off part of their beards live.
Featuring a number of goodies, learn more about the Physical and Digital Editions of Fumi Games and PlaySide Studios’ gritty, noir-fueled FPS MOUSE: P.I. For Hire.
Paying homage to Star Trek: Enterprise’s 25th anniversary – and Star Trek’s 60th anniversary! – Arc Games and Cryptic Studios have released Star Trek Online’s 16th Anniversary “Enterprise” Starship Bundle for PC players.
On that note – whether it be fighters or anything else – what did you want to tap into for Invincible VS?
You’re definitely doing your own thing, but what are some things you wanted to go “even further beyond,” Dragon Ball-style?
Dave Hall
Oh yeah, for sure!
I think we were greatly inspired by Mortal Kombat, right? We’re inspired by all of them – honestly, just like pieces of all of them.
And as I said, we’re also former KI devs!
We wanted to bring that feeling of back and forth combat to a tag fighter – which we thought would be kind of unique in this genre.
Usually tag fighters are very combo-centric – like our game is – but they didn’t have a lot of back and forth inside the combo.
For us, it was really important for us to put our mechanics in there so you’re paying attention the entire time you’re playing.
Whether you’re on defense or offense, you’re always looking out for what’s happening.
Gamers Heroes
Yeah, always being in the moment – I totally understand!
You’ve also got all these different characters!
Looking at a roster like Marvel vs. Capcom 2 and its 56 characters – each of them have their own unique functions.
What were some of the functions you wanted to include in Invincible VS?
Were there any mechanics like Phoenix Wright’s left-field style in Ultimate Marvel vs. Capcom 3 that made you want to do your own thing?
Dave Hall
I think our newest character – who really shows off some of that – is Dupli-Kate. She’s really incredible!
She has her copies that she sends out for you.
It’s something I’ve never really seen that much of in a fighting game – it’s just a really cool mechanic.
I thought of her from the beginning – we knew we were going to make her. I knew she was going to be a challenge from the get-go, but we planned on it and she turned out great.
Helping with rhythm game staples like Rez and Space Channel 5, we spoke with CORE8 CEO Noboru Hotta at Day of the Devs about Twin Soul’s mission to have us all play, explore, and be moved.
Featuring a true love for the gaming industry, we recently caught up with Ballgame’s Eliot Garcia Weisberg at Day of the Devs for a tee time around this whole new ballgame…
Accepting the interview invite without hesitation, we recently caught up with the insanely talented Creative Director David Ashby at Day of the Devs to learn more about Pro Jank Footy.
We recently spoke with Pete Capella at StocktonCon Winter 2026 about his “Strength in Silver” and his love for the Sonic community – learn more with our interview.
We recently asked PUBG STUDIOS Production Director Seungmyeong Yang questions around PUBG: BLINDSPOT’s community, tactical options, and MVP matches – learn more with our interview.
During a recent New York media event, we had an intimate chat with Urban Games’ Community Manager Sam Bennett about all things Transport Fever 3 – see how one can play their way with our interview.
Familiar heroes reunite in a world where fantasy and reality intertwine in Square Enix’s new 3v3 boss arena fighter DISSIDIA DUELLUM FINAL FANTASY.
We recently ventured forth to modern Tokyo to show our Bravery ahead of release – learn more with our preview…
DISSIDIA DUELLUM FINAL FANTASY Preview – Familiar Heroes Reunite in Modern Tokyo!
A celebration of all things Final Fantasy, DISSIDIA DUELLUM FINAL FANTASY transports series icons like Final Fantasy VII’s Cloud Strife to the real life locale of modern-day Tokyo.
On that note, each playable character in DISSIDIA DUELLUM FINAL FANTASY embodies a different role. All characters will – quite literally – tap into its circle-based attack system, with idle attacks also available when not moving.
For those looking to bring the Firaga, a number of special abilities with cooldown are also available – also quite literally – at one’s fingertips.
Of course, Final Fantasy prides itself on its roles – and everybody’s got a role to play in DISSIDIA DUELLUM FINAL FANTASY.
The aforementioned Cloud Strife serves as a well-rounded Melee fighter, while Final Fantasy VI Esper Terra Branford (our initial pick) embodies a ranged role that is able to target enemies from far.
Of course, all Heroes need a good to vanquish.
Thankfully, DISSIDIA DUELLUM FINAL FANTASY provides just the opportunity with three-on-three battles filled with familiar baddies and a towering boss waiting to be toppled.
Don’t think you can just waltz up to that Bahamut and one-shot that baddie.
That requires Bravery – quite literally, in fact!
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🎮#DDFF has controller support!
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Take a look at this video demonstrating how DDFF plays with a controller!#DISSIDIApic.twitter.com/lKZ9UKFHp5
— DISSIDIA DUELLUM FINAL FANTASY (EN) (@DDFF_EN) March 23, 2026
DISSIDIA DUELLUM FINAL FANTASY Bravery system requires players to amass this currency before taking on the big bad. Players can accumulate this from taking on smaller foes, rivals, and Monster Crystals before accumulating those blessed 9,999 digits that’ll make any fan smile.
Once in DISSIDIA DUELLUM FINAL FANTASY’s Bravery Mode, the teamwork and timing of this title comes into play. Taking down the boss is great, sure, but it’s crucial that one’s party does so before the rival team does.
As one would expect, this leads to heated moments, one where it is important to be mindful of friends and foes alike.
Also true to series form, DISSIDIA DUELLUM FINAL FANTASY features a polished main experience. Not only is the main story fully voiced main story in Japanese, players will also be able to tap into the in-game Pine social media app to mingle with friends and take part in Season Ranked Battles.
Even DISSIDIA DUELLUM FINAL FANTASY’s presentation is dressed to impressed, featuring a 3D rendered cel-shaded look with designs supervised by Tetsuya Nomura!
A Brave direction for the series, DISSIDIA DUELLUM FINAL FANTASY’s 3v3 team-based bouts in modern-day Tokyo encourage timing, teamwork, and tons of damage.
Fostering a strong sense of community, SEED’s dynamic MMO world of Avesta is looking to bring players together on a grand scale as we get through this thing called life.
Focusing on speed and Sambo, Blue Mary’s grappling moveset in Fatal Fury: City of the Wolves proudly demonstrates the sheer power of a good punish – even decades later.
Truly respecting the player, Nekome: Nazi Hunter’s symphony of violence lets players even the odds as they play their way and ultimately exact the revenge they so rightfully deserve.
Rise, violent one – Crimson Moon’s rich Gothic world is looking to provide a truly heavenly experience when it launches for PC and consoles later this year.
Providing the most complete version of Starfield, both the Terran Armada DLC and substantial Free Lanes update will bring a wealth of content to players galaxy-wide – and on the PlayStation 5! – when it launches April 7.
Releasing in April, Fumi Games and PlaySide’s MOUSE: P.I. For Hire combines 1930s-era classic cartoon aesthetics with gritty, noir-fueled FPS action. See whether it’s the big cheese with our preview…